Sacred Protections is scam for Star Challenges.
Every time I am forced to get Sacred Protection (provides one block per turn) it still counts as a hit and it ends up as a reset. Does this skill only prevents damage on one guaranteed hit, but still counts on your star conditions? It ended up becoming the most least useful skill for Star Challenges. I can see how it might help from being one shot from bosses. Surrounded by mobs just doesn’t make sense to have it at times.