The first release candidate (RC1) of the Azahar emulator is now available on Github
⚠️Important Release Candidate Information⚠️
This is a release candidate.
As a release candidate, this build is not yet considered a stable release, but is instead a build which could be promoted to a stable release if it is sufficiently tested with no major issues being discovered. Ideally, the release candidate period will last for 7 days, however if major issues are discovered, this will be extended to allow for additional testing with a corrected release candidate.
Despite its status as a pre-release build, users are encouraged to test this version to help us catch any newly introduced issues before the build is promoted to a full release. If you do observe such issues, please report them to us on GitHub so we can evaluate them.
If you are unwilling to tolerate potential minor issues, you may be better off waiting until a release candidate is promoted to a full release.
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Changelog:
- The method of acquiring the 3DS system files has been completely overhauled, now requiring the use of a real 3DS and the new Artic Setup Tool.
- The old method of acquiring system files has been removed
- If 3DS system files have been installed, games owned by your eShop account can now be downloaded directly from the 3DS eShop application
- Fixed various issues relating to save states
- Added a new performance hack option named "Disable Right Eye Rendering" |
- The 3DS renders for both the left and right eye, even when 3D is not being used. This hack disables rendering one of the eyes, which can result in performance improvements of up to 50% for some games
- Certain games may experience graphical issues when using this hack. Try it everywhere and see what works!
- You can use the stereoscopic side by side mode to check if the image for the right eye is being disabled, to verify the compatibility of the game
- Added a new option which enables all LLE modules required for online functionality
- Support for encrypted applications has been dropped. Applications must now be dumped in a decrypted format to be used.
- For historical reasons related to the origin of the extension, support for the .3ds file extension has been dropped
- Azahar now makes use of the .cci extension, which is the true name of the format used by .3ds files
- You can still make use of ROMs with the .3ds file extension by simply renaming the file to use the .cci extension.
- The virtual 3DS now has a randomly generated MAC address
- This can be set based on the MAC address of your real 3DS or regenerated at any time via the settings menu
- microprofile is now disabled by default at compile time, saving a small amount of RAM
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