Roguelite where you can choose your loadout with the items you've acquired in the game so far pre-run, NOT where you RNG your build as you go through the run a la VS
Title pretty much.
I'm looking for a roguelite where you acquire loot from your runs, then when you die that loot becomes eligible for you to "equip" before your next run if you want, as opposed to games like Survivor-likes where you start each run with a baseline and create your build DURING the run.
Can be mats to craft stuff back in "town," or can be complete gear or weapon drops. Also like the idea of having multiple NPC vendors you can buy stuff from as a means of progression as well. The system in Hades where you're essentially just spending currency in a stat mirror is a bit boring IMO.